#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QWidget>
#include <QGridLayout>
#include <QPushButton>
#include <QMainWindow>
#include <QPaintEvent>
#include <QPainter>

class CLCDScreen : public QWidget
{
  Q_OBJECT
protected:
    void paintEvent ( QPaintEvent * event );
public:

  CLCDScreen(QWidget *parent);

};

class MainWindow : public QMainWindow
{
    Q_OBJECT
public slots:
    void Button_F1_Clicked();
    void Button_F2_Clicked();
    void Button_F3_Clicked();
    void Button_F4_Clicked();
    void Button_Left_Clicked();
    void Button_Right_Clicked();
    void Button_Up_Clicked();
    void Button_Down_Clicked();
    void Button_Knife_Clicked();
    void Button_Shift_Clicked();
    void Button_Reset_Clicked();
    void Button_Redo_Clicked();
    void Button_Menu_Clicked();
    void Button_Vacuum_Clicked();
    void Button_StartPoint_Clicked();
    void Button_LoadPaper_Clicked();
    void Button_Pause_Clicked();
    void Button_Enter_Clicked();
public:
    QWidget *centralWidget;
    QWidget *layoutWidget;
    QVBoxLayout *vLayout;
    QGridLayout *gridLayout;
    QPushButton *Button_F1;
    QPushButton *Button_Knife;
    QPushButton *Button_Shift;
    QPushButton *Button_Reset;
    QPushButton *Button_Redo;
    QPushButton *Button_F2;
    QPushButton *Button_Menu;
    QPushButton *Button_Up;
    QPushButton *Button_Vacuum;
    QPushButton *Button_StartPoint;
    QPushButton *Button_F3;
    QPushButton *Button_Left;
    QPushButton *Button_Pause;
    QPushButton *Button_Right;
    QPushButton *pushButton_15;
    QPushButton *Button_F4;
    QPushButton *Button_LoadPaper;
    QPushButton *Button_Down;
    QPushButton *Button_Enter;
    QPushButton *pushButton_19;
    CLCDScreen *lcd_screen;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;

    MainWindow(QWidget *parent);
    ~MainWindow();

    void retranslateUi(QMainWindow *MainWindow);

};

#endif // MAINWINDOW_H
